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#11537: Weevil Bug Worm
| Item ID | 11537 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Weevil Bug Worm | Credit Price | Not For Sale | |
| Name | Weevil Bug Worm | Type | Healing | |
| NPC Buy | 0 | Weight | 1 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 0 | |
| Slots | 0 | Refineable | No | |
| Attack | 0 | Min Equip Level | None | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | None | |||
| Equip Upper | None | |||
| Equippable Jobs | None | |||
| Equip Gender | None | |||
| Trade restriction | None | |||
| Item Use Script |
1 .@temp 2 = 3 rand(1,6); 4 if 5 (.@temp 6 == 7 1) 8 { 9 specialeffect(EF_POISONHIT, 10 AREA, 11 playerattached()); 12 showscript 13 "Errrgg!!! 14 This 15 is 16 so.. 17 bitter....!!"; 18 heal 19 0,-50; 20 } 21 else 22 if 23 (.@temp 24 == 25 2) 26 { 27 specialeffect(EF_HEAL, 28 AREA, 29 playerattached()); 30 showscript 31 "....Well 32 at 33 least 34 this 35 is 36 good 37 for 38 my 39 health 40 though."; 41 percentheal 42 15,0; 43 } 44 else 45 if 46 (.@temp 47 == 48 3) 49 { 50 specialeffect(EF_POISONHIT, 51 AREA, 52 playerattached()); 53 showscript 54 "Phewphew!! 55 Arg.... 56 Is 57 this 58 poisoned 59 or 60 what?!"; 61 heal 62 0,-100; 63 } 64 else 65 if 66 (.@temp 67 == 68 4) 69 { 70 specialeffect(EF_POISONHIT, 71 AREA, 72 playerattached()); 73 showscript 74 "Whasdfhwkljhrtklwert....!!"; 75 heal 76 0,-200; 77 } 78 else 79 if 80 (.@temp 81 == 82 5) 83 { 84 specialeffect(EF_HEAL, 85 AREA, 86 playerattached()); 87 showscript 88 "It's 89 ok, 90 no 91 one 92 sew 93 me 94 yet.."; 95 percentheal 96 10,0; 97 } 98 else 99 { 100 specialeffect(EF_HEAL, 101 AREA, 102 playerattached()); 103 showscript 104 "I 105 really 106 need 107 something 108 to 109 eat... 110 ?? 111 Sorry, 112 little 113 buggy."; 114 percentheal 115 5,0; 116 } |
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| Equip Script | None | |||
| Unequip Script | None | |||